![]() ![]() The same stands for medium, low and ultralow detail. ![]() It is possible some other resolution would be faster. There are small variations in some based on the resolution that is being used. #Super meat boy unblocked games 1080pResolution and detail level : This run uses 1080p resolution and high detail in this run. This trick is not understood particularly well but it generally happens when doing small movements relative to the angular distance of the laser eye. Instadetaching: Holding both directions allows meatboy to begin detaching immediately on a left sided wall.ĭisappearing laser eye: A linux only trick where the laser eye disappears. Jumping during these frames gives meatboy extra speed. This allows optimizations in movement in some levels.ĭetach jumping: During detaching meatboy stays on the wall for a couple frames while moving away from the wall. This allows meatboy to catch earlier cycles on some levels.įrame manipulation pausing: Pauses cause the next frame to be slightly different from what it would otherwise be. It can be cancelled by pressing jump again.Įxiting to map pause glitch: During the exit to map dialog meatboy will continue his spawning animation whereas the object in the level don’t progress. It is performed by holding jump, pausing, releasing jump, and unpausing. #Super meat boy unblocked games fullStorage jumping: On the first frame of the level it is possible to jump if the character touches the ground or a wall when touching bandage girl.įast acceleration: If meatboy does a 1 frame input of turning to the opposite direction during a ground jump meatboy will accelerate faster.Īutojumping: It allows for the character to make full jumps and jump inputs on every frame at the same time. Wallsliding: If you jump when barely touching a wall, meatboy will do a slide instead of a jump. The run is done on linux on a single input file on a tool called linTAS.ĭual jumping: When using both keyboard and controller jump buttons separately meatboy can jump more frequently with less frames moving downwards. This is a tool-assisted speedrun of Super Meat Boy in the any% category, with a completion time of 15:32.80 (RTA timing). Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles. Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. ![]()
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